Due to the various asks about how special traits work for sub-species, the description for the sub-species guide was updated with more detailed information.
All members who got the sub-species MYO will probably want to read it before finishing their design~
And if yours already was approved - you have an option to edit it! Just comment under ~Approval center~ again with the link to the updated design and to their masterlist entry.
Copied the information here as well.
Distinctive features and how they work:
Me-Chi
Mandatory:
Any Me-Chi should have at least one aquatic-like trait that will define them as Me-Chi. It can be either fins, gills, fish scales, webbed hands, etc. Back fins can't be too large to be confused with wings blessing.
All Me-Chi can breath underwater, but they still can breath at the surface as well.
Optional:
Me-Chi ears can be more fin-like when they are thinner and translucent at the ends. Folded ears have the uncommon shaped trait due to their, well, shape.
Bioluminescence is also the optional trait. It usually presents as glowing marks on the body or patterns, but it can't affect huge solid areas like the whole arm or leg. Please keep in mind that bioluminescence don't work on eyes! Glowing eyes is the special trait for the Bub-Chi mages of Adept rank or higher.
If Me-Chi has a blessing or curse, it can have aquatic features. For example coral horns, fish tails, water plants in the sprout curse and so on.
Any Me-Chi should have at least one aquatic-like trait that will define them as Me-Chi. It can be either fins, gills, fish scales, webbed hands, etc. Back fins can't be too large to be confused with wings blessing.
All Me-Chi can breath underwater, but they still can breath at the surface as well.
Optional:
Me-Chi ears can be more fin-like when they are thinner and translucent at the ends. Folded ears have the uncommon shaped trait due to their, well, shape.
Bioluminescence is also the optional trait. It usually presents as glowing marks on the body or patterns, but it can't affect huge solid areas like the whole arm or leg. Please keep in mind that bioluminescence don't work on eyes! Glowing eyes is the special trait for the Bub-Chi mages of Adept rank or higher.
If Me-Chi has a blessing or curse, it can have aquatic features. For example coral horns, fish tails, water plants in the sprout curse and so on.
Ye-Chi
Mandatory:
All Ye-Chi have digitigrade legs. If they don't they are not a Ye-Chi.
Ye-Chi are extremely fluffy because they need to survive cold temperatures all year round. As a result - the fur rarity work different for them and it biased towards "common":
- Medium fur is common/uncommon
- Long fur is rare
- Short fur is super-rare
- Fur collar is common
Optional:
Ye-Chi eyebrows can grow really long and be fluffy as well. Length is not limited!
Ye-Chi legs can have some sort of hooves - the nail-like outgrowths on the toes. They cover only the front area of toes.
If Ye-Chi has a blessing or curse, it usually look more feral. Fluffy tails, antlers, "wooly" wings, "centaur" multiply curse, winter plants and so on.
All Ye-Chi have digitigrade legs. If they don't they are not a Ye-Chi.
Ye-Chi are extremely fluffy because they need to survive cold temperatures all year round. As a result - the fur rarity work different for them and it biased towards "common":
- Medium fur is common/uncommon
- Long fur is rare
- Short fur is super-rare
- Fur collar is common
Optional:
Ye-Chi eyebrows can grow really long and be fluffy as well. Length is not limited!
Ye-Chi legs can have some sort of hooves - the nail-like outgrowths on the toes. They cover only the front area of toes.
If Ye-Chi has a blessing or curse, it usually look more feral. Fluffy tails, antlers, "wooly" wings, "centaur" multiply curse, winter plants and so on.
Ca-Chi
Mandatory:
All Ca-Chi can turn their fingers into claws and then back to normal. It helps them explore the caves they are living since the soil can be pretty hard on such depths.
Night vision is one more trait all Ca-Chi have. Their pupils a bit wider to help them see even with the small source of light.
Optional:
Ca-Chi can have various spikes and chitin- or bone-like plates all over the body that can give them nice rocky textures. Spikes can grow anywhere, but they shouldn't be placed on the head in a way they will resemble horns. Also Ca-Chi can have pretty big tusks.
Crystal curse has the heaviest effect on Ca-Chi sub-species, and that means they can have the crystal curse for free - no special upgrade is needed!
All Ca-Chi can turn their fingers into claws and then back to normal. It helps them explore the caves they are living since the soil can be pretty hard on such depths.
Night vision is one more trait all Ca-Chi have. Their pupils a bit wider to help them see even with the small source of light.
Optional:
Ca-Chi can have various spikes and chitin- or bone-like plates all over the body that can give them nice rocky textures. Spikes can grow anywhere, but they shouldn't be placed on the head in a way they will resemble horns. Also Ca-Chi can have pretty big tusks.
Crystal curse has the heaviest effect on Ca-Chi sub-species, and that means they can have the crystal curse for free - no special upgrade is needed!